// JavaScript Document
var currentImage;
var aButtons = new Array();

function changeImage(pathToIMG, idName, oldClass, object, newClass) {
	imageTag = document.getElementById(idName);
	imageTag.src = pathToIMG;
	if(currentImage) {
		currentImage.className = oldClass;
	}
	currentImage = object;
	object.className = newClass;
}

function cursor_hand() {
	document.body.style.cursor = 'pointer';
}
function cursor_default() {
	document.body.style.cursor = 'default';
}
function changeClass(object, newClass) {
	if(object != currentImage){
		object.className = newClass;
	}
}